Changing some tracks - Musical Creativity 36

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  • Changing some tracks - Musical Creativity 36
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I wrote the bulk of this text a couple of months ago after a day of not producing as much as I'd liked to. There are no real suggestions of how to improve or learn, but I thought I'd describe my thought processes so others may learn from my experiences.

Yesterday

I had one of those days yesterday where inspiration was lacking. Partly it may have been the brief I'd been given since it didn't have the depth of information I'd have liked. Mainly, though I think it was just me, I couldn't really find much to do, not that sounded right anyway. But I still managed to deliver something of sufficient standard.

How?

I tried creating music for the part from scratch. I wrote some interesting ideas. But they didn't really fit the brief as far as I was concerned. They're now exported to mp3 and the relevant project files archived for future reference. You never know what may be useful later on - I revisit unfinished files on a regular basis and often manage to complete them another time.

I then reviewed my collection of part-finished works hoping there was something nearly finished in there. Unfortunately there wasn't anything near finished. So I took two that really needed a lot of work and moved them forwards. One was almost finished from a composition point of view, but required a lot of mixing and processing, the other required more composition and almost no mixing.

Both featured a repeating rhythmic phrase and some background drums; one had a few bits of melody as well. The originals were rough versions of ideas that I thought worth keeping but didn't have the inspiration to finish when I first recorded them. They were a mixture of midi-triggered samples and audio recordings.

First Track

The first track was a sad and slow bluesy-jazz and had the following tracks:

  • drum loops
  • electric rhythm guitar
  • electric bass
  • electric lead guitar

For this one, it was mainly a case of arranging and mixing rather than composing. The original idea was over 3 minutes, the brief was for 1 min 50 seconds. So I worked at taking the best bits and arranging them into something musically attractive.

Before Arranging

Before I could arrange the work, I had to sort out the audio. It just didn't sound right. The original was recorded in one take per track, i.e. place some drums out, record the rhythm guitar in one go, then record the bass, then the lead guitar. Any of the audio processing was done very roughly just to convey the idea.

Rather than tweak and tweak and tweak some more, I removed all the processing and started again. After having listened to the track a few times, I knew where I wanted to go with it.

  • Clear some space
  • Guitar tone and amp selection
  • Set up a delay for the lead guitar
  • Compression for the drums
  • Correct reverb for drums
  • Mixbuss reverb, eq and compression

Clear some space

First of all I had to clear some space, the instruments were overlapping way too much. This involved some careful eq mainly focussed around making room for the bass guitar to be heard. Rolling off the low-end on the guitars and nudging the drums down in the same area helped bring the bass through considerably.

Guitar Tone and Amp Placement

I actually liked the tone I'd originally recorded with but it didn't fit in my vision of the mix. I changed the speaker emulation for a more familiar British 2x12 and turned the gain down to reduce the distortion. I also removed the reverb from the plug-in so I could add a different one later to fit in with the rest of the instruments. I'd considered re-recording with guitar amp and microphones but decided against this since the tone was sufficient for the background rhythm guitar.

Delay for lead

The lead guitar sings and needs to be heard above and beyond its accompaniment. I used a stereo delay on a aux bus for this and set the send so that it was audible. I did think about backing it off as I would do for a reverb, but I liked the extra character the delay gave the guitar.

Compression for drums

The drum loops were from BetaMonkey. They're good quality loops and are usually very dry or, in the case of the early ones, in a good-sounding room. In this particular song, the drums didn't cut through as I'd like. I could hear the snare too loud in the mix compared to the other drums. So I used a multiband compression on the drums with the gain mainly in the lower two bands and stepped down in the higher two respectively. Although setting the compressor up in this way is probably the opposite of what I'm more used to (i.e. heavier treble, lighter bass), this changed the character nicely.

Reverb for drums

To make the snare and cymbals live more in the mix, I used a reverb on an aux channel with a high-end pass. This added a nice, but barely audible quality to the drum track. The compression used in the previous step had brought the other drums up to a good level so this action balanced that out.

Mixbuss

Although nicely balanced, the instruments almost sounded like they were recorded in different rooms and the overall recording was slightly flat. A small eq alteration helped. I added the slightest amount of reverb to bond it together. I'm usually happy with a convolution reverb of a nice-sounding studio to get the feel for a track and then choose from there when I've got an idea of where I want it to be. For this particular track, I used a jazz club reverb for a more live sound. It fitted the bluesy-jazz feel of the whole track.

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